Simple playback samples (iOS/Android/Mac/Windows/Xamarin.Forms).Drop-in player for integration in iOS apps.Ĭrossplatform.You can find details on features and implementation on a designated page. Webcam / Cheese clone (libvlc-demos.git).Quick DVD ripper: doc/libvlc/libvlc_DVD_ripper.c.Generate thumbnails using LibVLC: doc/libvlc/vlc-thumb.c.WxWidgets Player: doc/libvlc/wx_player.cpp.Qt Player: doc/libvlc/QtPlayer/player.cpp.lib for using libVLC on Windows (before libVLC 2.1.0) LibVLC Media List Management explained: covers the basics on setting up a playlist.LibVLC Memory Management explained: covers the basics on the _new(), _retain(), _release().(if not, you can build it from the source code) Make sure that the documentation matches the LibVLC version. Please refer to the Doxygen documentation, which is the reference documentation. be able to remove the plugin and still have a working application.make sure libVLC does not depend on your specific plugin,.link your plugin to libvlccore and other LGPL libraries dynamically,.It is possible to also have proprietary plugins around VLC, as long as you can comply to the LGPL, for all libraries involved.Īgain, in layman's terms, if you have a proprietary plugin, you should: It is however strongly advised to only use LGPL plugins. Also, you need to separate clearly your app from libVLC (use of dynamic linking makes it much easier). What it means, in layman's terms, is that you can use libVLC in your app, without open sourcing it, as long as the modifications to the VLC core and plugins are re-shared to the users and community. One must comply with the LGPL terms, for libVLCcore, VLC plugins and libVLC. Since libVLC is licensed under LGPLv2, one can do applications based on libVLC which are not licensed under the GPL (different open source licenses, or non-open source applications). LibVLC, license and proprietary applications Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.Support for 360/VR video and 3D audio playback, including Ambisonics.Support for complex video and audio filters.Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD. Support for 8K and HDR, including tonemapping for SDR streams.
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